Bfres
		
		
		
		Jump to navigation
		Jump to search
		
Bfres is a model archive file format. A Bfres file can contain models with shapes, materials, and a skeleton as well as skeletal, material, shape, bone visibility, and scene animations.
Header (nn::g3d::ResFile or nn::g3d2::ResFile)
An nn::util::BinaryFileHeader derived file header featuring arrays and dictionaries of each model resource type, as well.
| Offset | Size | Type | Description | 
|---|---|---|---|
| 0x0 | 0x20 | nn::util::BinaryFileHeader | Base header | 
| 0x20 | 0x8 | const char * (NW) | File name | 
| 0x28 | 0x8 | ResModel * | Model array | 
| 0x30 | 0x8 | nn::util::ResDic * | Model dictionary | 
| 0x38 | 0x8 | reserved | Only 4 unused null pointers so far | 
| 0x58 | 0x8 | ResSkeletalAnim * | Skeletal animation array | 
| 0x60 | 0x8 | nn::util::ResDic * | Skeletal animation dictionary | 
| 0x68 | 0x8 | ResMaterialAnim * | Material animation array | 
| 0x70 | 0x8 | nn::util::ResDic * | Material animation dictionary | 
| 0x78 | 0x8 | ResBoneVisibilityAnim * | Bone visibility animation array | 
| 0x80 | 0x8 | nn::util::ResDic * | Bone visibility animation dictionary | 
| 0x88 | 0x8 | ResShapeAnim * | Shape animation array | 
| 0x90 | 0x8 | nn::util::ResDic * | Shape animation dictionary | 
| 0x98 | 0x8 | ResSceneAnim * | Scene animation array | 
| 0xa0 | 0x8 | nn::util::ResDic * | Scene animation dictionary | 
| 0xa8 | 0x8 | nn::gfx::TMemoryPool * | Runtime MemoryPool (set by g3d) | 
| 0xb0 | 0x8 | nn::gfx::MemoryPoolInfo | Pre-initialized MemoryPool info pointing to GPU region | 
| 0xb8 | 0x8 | nn::gfx::ResEmbedFile * | Embed file array | 
| 0xc0 | 0x8 | nn::util::ResDic * | Embed file dictionary | 
| 0xc8 | 0x8 | void * | User pointer in EPD software. (possibly a UI tree in nn::ui?) | 
| 0xd0 | 0x8 | const char * | Reserved | 
| 0xd8 | 0x4 | u32 | Reserved | 
| 0xdc | 0x2 | u16 | Model array count | 
| 0xde | 0x2 | u16 | Reserved | 
| 0xe0 | 0x2 | u16 | Reserved | 
| 0xe2 | 0x2 | u16 | Skeletal animation array count | 
| 0xe4 | 0x2 | u16 | Material animation array count | 
| 0xe6 | 0x2 | u16 | Bone visibility animation count | 
| 0xe8 | 0x2 | u16 | Shape animation count | 
| 0xea | 0x2 | u16 | Scene animation count | 
| 0xec | 0x2 | u16 | Embed file count | 
| 0xee | 0x2 | u16 | Reserved |